With Halo Infinite, Microsoft wants to breathe new life into its franchise

(Paris) twenty years after the first HelloMicrosoft hopes to boost sales of the latest generation of Xbox and revitalize the military sci-fi series, with a new episode releasing on Wednesday.

Daniel Hoffman
France media agency

It can run on consoles and computers, infinite aura He returns to the adventures of the Master Chief, always equipped with his futuristic armor and his own set of heavy weapons, and takes part in an interstellar conflict that takes place on 26NS century.

This eagerly awaited compilation is of critical importance “to the entire Xbox ecosystem,” asserts Matt Piscatella of research firm NPD Group.

“Output is important for new consoles, but not only,” notes this sector specialist, who remembers that Microsoft is also targeting the huge community of gamers using on-demand gaming services through remote computing.

The American giant depends on it infinite aura To make up part of the delay with Sony, the two groups marketed their latest panels a few days away in November 2020.

According to figures from Ampere Analysis, the Japanese company sold 12.8 million PlayStation 5s at the end of September, nearly double the 6.7 million Xbox Series X and S sold on the same date.

The Nintendo Switch, released in 2017, has sold nearly 90 million copies.


Initially planned to release the latest Xbox, infinite auraDeveloped by studio 343 Industries, its release has been repeatedly delayed.

In question, delays related to the pandemic, but also a barrage of negative comments and sarcasm after the publication, in July 2020, of a video of the game with graphics considered by many players to be poor.

See also  'NHL 22': A Familiar Face on the Cover

Studio 343 Industries reviewed its version and surprised fans by offering a free trial on November 15, the anniversary of the release of the first Xbox and Combat aura evolved.

“My first impression is that the game is very similar and different from other games Hello, which is a perfect balance for me,” describes Jane, a professional gamer known by the alias Queen x3.

Like many “banners” on Twitch and game streaming platforms, this 28-year-old American especially appreciates the competitive side of the series.

“Very few people are able to grab a console and be so strong the first time,” she describes.

virtual museum

Inseparable from Microsoft’s first consumer console, Hello It has garnered tens of millions of followers and revolutionized the first person shooter genre.

Joshua “Mash” Michelin who coaches professional players Hello For esports tournaments, discover the saga with the second opus, released in 2004.

” when Halo 2 I went out, there were bars on the signs in Times Square and people were lining up on the street,” the 28-year-old recalls.

All games combined, the series has sold 81 million copies, Microsoft reported on November 15.

On the day of its release, the beta version of infinite aura It collected more than 270 thousand players at once, according to the SteamDB database.

The popularity of licensing extended far beyond the confines of video games, with variations on novels, comedies, films, and cutting-edge television series co-produced by Steven Spielberg.

To celebrate the 20th anniversary of Xbox and HelloMicrosoft has opened a virtual museum that tracks key dates for home consoles.

See also  Jeff Kaplan leaves Blizzard Games.ca

By clicking on the Master Chief statue, visitors can access a room that allows them to view the visual development of the main character in the saga through the various episodes.

Leave a Reply

Your email address will not be published. Required fields are marked *